﻿# Putnam Slot Patterns — A1 through B6

> **Data status (2026-05-30).** This file is prose guidance, but the data it
> relies on is now real: all 480 archive problems (1985–2024) are topic-tagged
> and carry solutions, so the slot+topic filters in the Archive Browser no
> longer drop problems. 1965–1984 is not yet loaded (scanned-PDF/OCR gap).

Use the Archive Browser slot filter (gamification page → Archive → Putnam slot
chips) to grind every problem in a given slot from 1985–2024. This file is the
companion: what *kinds* of problems live in each slot, and what the typical
first move is. Built from a scan of Kedlaya's archive plus the standard
folklore (Bjorn Poonen, Ravi Vakil, the UToronto and UMD notes).

Rule of thumb: slot number is a difficulty signal, not a topic signal.
A1/B1 are the "fast win" slots — partial credit is rare; you either see it
in 10 minutes or you should bail. A6/B6 are open-ended research-flavored.

---

## A1 — Calibrated warmup, ~10 min ceiling
**Vibe:** clever observation, one-trick problem, often number theory or
clean algebra. The intended solution fits on half a page.

**Typical topics (frequency):** algebraic manipulation (~30%), number theory
(~25%), combinatorics counting (~20%), elementary calculus (~15%), geometry
(~10%).

**First-move checklist:**
1. Try small cases (n=1,2,3) — A1 answers are almost always closed form.
2. Look for a clever substitution or symmetry.
3. If you don't see the trick in 5 min, suspect telescoping, induction, or a
   slick parity/mod argument.
4. If you don't see it in 10 min, skip and come back.

**Patterns that recur:**
- "Find all integers / polynomials / functions such that …" → start with degree
  or growth-rate bounds.
- Sums with a closed form → telescope or write as a derivative.
- "Show that X is rational/irrational/an integer" → modular arithmetic or
  contradiction via prime factorization.

---

## A2 — Slightly harder warmup, ~15 min
**Vibe:** A1 with one extra layer. The trick is the same kind, but you need
to combine two observations or do a clean induction.

**Typical topics:** sequences/series, combinatorial identities, polynomial
roots, basic probability.

**First-move checklist:**
1. Same small-case routine as A1.
2. Set up a generating function if the problem is "count the number of …"
   sequences/tilings/paths.
3. If recursion appears, look for a fixed-point or invariant.

---

## A3 — Real problem, ~25 min
**Vibe:** the first slot where you can't bluff. Often a real-analysis or
linear-algebra problem requiring a named theorem.

**Typical topics:** convergence of series, IVT/MVT, rank/determinant tricks,
inequality with a sharp constant.

**First-move checklist:**
1. Identify the named theorem in play (MVT, IVT, Cauchy–Schwarz, AM–GM,
   pigeonhole, dimension count).
2. Try the obvious approach first; A3s often submit to standard tools but
   require care about edge cases.
3. Write down what you *know* about the object (continuity, finite, integer,
   etc.) before you start manipulating.

---

## A4 — Mid problem, ~30 min
**Vibe:** the inflection point. Either a clever algebra/NT/combo problem
that needs a non-obvious construction, or a calculus problem that needs a
clever change of variables.

**Typical topics:** functional equations, polynomial identities,
combinatorial constructions, integration tricks.

**First-move checklist:**
1. For "exists" problems: try to construct directly before proving non-
   existence.
2. For functional equations: plug in 0, 1, x=y, look for fixed points and
   involutions.
3. For integrals: Feynman trick (differentiate under the integral),
   symmetry, or contour shifts.

---

## A5 — Hard, ~40 min
**Vibe:** A4 plus a synthesis step. Usually requires combining two
techniques (e.g., generating functions + a counting bijection, or
linearity of expectation + a clever indicator).

**Typical topics:** group actions, advanced combinatorics, real analysis
with a twist, abstract algebra.

**First-move checklist:**
1. Identify the *two* tools needed. A5s rarely yield to a single technique.
2. If a problem says "show that X equals Y" and both look hard to compute
   directly, look for a bijection or a generating-function identity.
3. Suspect groups acting on sets (Burnside / orbit-counting) when
   "symmetric" or "fixed by" appears.

---

## A6 — Hardest of session A, ~45+ min
**Vibe:** research-flavored. Often number theory or combinatorics with a
clever combinatorial-algebraic bridge. Many A6s are unsolved by the median
high scorer.

**Typical topics:** advanced number theory (p-adic, class numbers in
disguise), graph theory (Ramsey-style or extremal), advanced algebra.

**Strategy:** if you don't see a foothold in 15 min, **bail**. The opportunity
cost is too high. Partial credit on A6 is rare; better to lock in A1–A3 and
maybe A4.

---

## B1 — Calibrated warmup, ~10 min
Mirror of A1 with different topic emphasis. B-session tends to be more
geometry- and probability-heavy.

**Typical topics:** geometry (coordinates or synthetic), elementary
probability, sequences, NT.

**First-move checklist:** same as A1, but with extra checks for:
- Coordinate bash on geometry problems.
- Conditional probability / linearity of expectation on prob problems.

---

## B2 — Slightly harder warmup, ~15 min
Similar to A2. Watch for:
- Polynomial root tricks (Vieta, derivative of P).
- Combinatorial games (find the invariant).

---

## B3 — Real problem, ~25 min
Similar to A3. Topics skew toward:
- Linear algebra (often disguised — "consider the linear map …").
- Calculus inequalities (convexity, Jensen).

---

## B4 — Mid problem, ~30 min
The other inflection point. Often:
- Group theory or abstract algebra (cosets, conjugacy).
- Geometry with a hidden algebraic structure.
- Polynomial / power-series identities.

**First-move pattern:** if the problem mentions a finite group or a finite
field, suspect counting orbits, characters, or Lagrange's theorem.

---

## B5 — Hard, ~40 min
Same family as A5 — synthesis of two techniques. B5 often hides:
- Probabilistic method ("show that there exists …" → count and pigeonhole
  by averaging).
- Reduction to a known inequality (Cauchy–Schwarz, rearrangement,
  Karamata).

---

## B6 — Hardest, ~45+ min
Like A6 — bail if no foothold in 15 min. B6 sometimes hides:
- Advanced analysis (operator theory in disguise, Fourier).
- Combinatorial constructions with a sharp bound.

---

## How to use this file with the grinder

1. Open Archive Browser → set slot=A1, source=kedlaya. You get ~40 problems,
   one per year 1985–2024.
2. Time-box: 10 min each. Even just *recognizing the type* is a win.
3. After ~20 problems in one slot, you'll start seeing the patterns above
   without reading this file.
4. Repeat for A2, B1, B2 (the "must-have" slots for a 30-point score).
5. Save A5/A6/B5/B6 grinding for after the basics are solid.

## Solution checks

The browser shows all available published solutions in the reveal-solution
pane (Kedlaya = 1 per problem; MathNet shows up to ~5 community solutions
per problem). You must write an 18-word attempt before the reveal unlocks —
this is intentional (Bjorn Poonen's "write something first" rule).

## Linked reading

- Kedlaya's archive index: <https://kskedlaya.org/putnam-archive/>
- Putnam slot-by-slot statistical analysis: see Putnam_Guide.pdf section 1
- Yufei Zhao OTIS-style problem-set classifications (linked in script.js
  weekly modules for Algebra, Combinatorics, Number Theory tracks).
